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Caesars Entertainment Reports 2.7% Revenue Growth for Q1

Caesars Entertainment announced its first-quarter results, with group revenue increasing by 2.7% to $2.87 billion. The company's digital division was a key driver of this growth.

26 June 2026
Caesars Entertainment Reports 2.7% Revenue Growth for Q1

Caesars Entertainment reported a 2.7% increase in group revenue for the first quarter of 2026, reaching $2.87 billion. The company's digital division emerged as the primary engine of this growth, generating a record $374 million in quarterly revenue, an 11.6% year-over-year increase.

During the post-earnings call, CEO Tom Reeg highlighted the strength of the Caesars Rewards database, emphasizing its role in acquiring customers cost-effectively. By converting land-based casino visitors into digital users, Caesars aims to mitigate the high customer acquisition costs prevalent in the market.

The digital segment saw a significant rise in profitability, with EBITDA reaching $69 million. This performance was supported by an 18% surge in iCasino revenue and a 15% increase in average revenue per user (ARPU). The sportsbook hold was reported at 8.3%.

While the Las Vegas segment remained flat, the regional business contributed $1.43 billion. The company also reported a narrowed net loss of $98 million, an improvement from $115 million in the prior-year quarter. Caesars reiterated its long-term target of achieving over $500 million in digital EBITDA.

Original source: gamblersconnect.com