EA's Apex Legends Switches to In-House Anticheat System
Electronic Arts has retired the Easy Anti-Cheat engine for the PC version of Apex Legends, adopting its proprietary EA Javelin Anticheat system. The move aims to improve response times to evolving cheat threats.
Electronic Arts (EA) has officially discontinued the use of the Easy Anti-Cheat (EAC) engine for the PC version of its popular game Apex Legends. The company is now implementing its internally developed EA Javelin Anticheat system, referred to by the codename "Javelin".
The transition is intended to provide EA's anti-cheat team with more direct control over emerging threats. This, according to the game's developers, will allow for faster development and adjustment of detection measures as cheating methods continuously evolve.
Apex Legends has utilized Epic Games' EAC since the game's launch in 2019. EA Javelin Anticheat has been progressively adopted across EA's titles since 2022. The company claims the system has blocked over 26.7 million cheating attempts in the past year with an accuracy rate exceeding 99%.
Cheating has been a persistent issue for Apex Legends players on PC, with EA previously stating that over 100,000 accounts were banned monthly. While this update primarily addresses the PC anticheat, EA also indicated ongoing efforts to strengthen anti-cheat capabilities on console platforms through enhanced data analysis and server-side detection techniques.