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Microsoft Consolidates Gaming Divisions Amid Layoffs

Microsoft has reportedly laid off a significant portion of staff at id Software and Bethesda, following broader cuts across its Xbox division. The layoffs appear to target development teams within the studios.

7 July 2026
Microsoft Consolidates Gaming Divisions Amid Layoffs

Microsoft has reportedly undertaken substantial layoffs at its game development studios id Software and Bethesda, sources indicate. This follows an announcement yesterday of 3,200 job reductions impacting the broader Xbox division. While official statements highlighted cuts to the Xbox platform team and management layers, information emerging from within the gaming community suggests deep impacts on development talent.

Veteran programmer Michael Maynard stated on LinkedIn that he was part of approximately 50% of the id Software team dismissed on Monday. His departure, along with reports from others, points to a significant reduction in staff within the studio responsible for franchises like Doom and Quake. While Microsoft's CEO Asha Sharma cited optimizations and redundant management as reasons for the overall Xbox cuts, the specific impact on these studios suggests a deeper restructuring.

Game Developer magazine, citing anonymous sources, has corroborated these reports, estimating around 90 employees were affected at id Software. This comes shortly after the release of the first downloadable content for the recently announced Doom: The Dark Ages, raising questions about the future operational capacity of the studio.

Bethesda, known for titles such as The Elder Scrolls and Fallout, has also reportedly seen significant staffing changes. The exact number of affected employees at Bethesda has not been officially confirmed, but industry observers believe the cuts are substantial and coincide with the broader Xbox consolidation efforts. The long-term implications for these studios and their upcoming projects remain a key concern for the gaming industry.

Original source: arstechnica.com