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Microsoft tests new low-latency cloud gaming connectivity for Xbox

Microsoft has introduced two preview features aimed at reducing input lag for Xbox Cloud Gaming, including direct Wi-Fi connectivity for the new Nano controller.

4 November 2026
Microsoft tests new low-latency cloud gaming connectivity for Xbox

Microsoft is testing new connectivity methods to improve responsiveness in its Xbox Cloud Gaming service. The initiative includes a feature that allows the Xbox Nano controller to link directly to cloud servers via Wi-Fi, bypassing traditional Bluetooth connections to local hardware.

According to the company, this direct server connection aims to lower input latency for users. By reducing the number of devices the signal must pass through, the service intends to make remote gaming feel more comparable to locally installed titles.

Additionally, Microsoft is previewing a feature that allows users to utilize smartphones as controllers when streaming to smart TVs. These testing phases are currently limited to users in the United States and reflect a broader strategy to expand cloud gaming accessibility without requiring dedicated console hardware.

Original source: theverge.com