NVIDIA DLSS 4.5 Ray Reconstruction Debuts in Call of Duty Beta
The beta version of Call of Duty: Modern Warfare 4 features NVIDIA's DLSS 4.5 Ray Reconstruction technology. This update uses AI to enhance ray tracing and path tracing graphics, aiming for improved image clarity and stability.

NVIDIA's DLSS 4.5 Ray Reconstruction technology has made its first appearance in a game via the beta release of Call of Duty: Modern Warfare 4. Announced in June, the technology is designed to improve the quality of ray tracing and path tracing graphics by utilizing AI to reconstruct images, leading to clearer and more stable visuals.
DLSS 4.5 Ray Reconstruction integrates AI-powered denoising and upscaling into a single model, replacing traditional, hand-tuned denoisers. It intelligently analyzes temporal data to reconstruct sharper, more stable, and high-fidelity images, significantly enhancing the visual experience in games with complex lighting.
Players who discovered the technology in the beta have reportedly succeeded in manually implementing it in other titles such as Cyberpunk 2077 and Hogwarts Legacy, despite its unreleased status. This suggests potential for broader compatibility and enhancements across various games.
NVIDIA is expected to officially launch DLSS 4.5 soon. Industry observers anticipate further announcements and details may emerge at upcoming gaming events, such as Gamescom.